
Vinkkaa tuotetta kavereillesi:
Exploring physics with computer animation and PhysGL
T J Bensky
Tilattu etävarastosta
Exploring physics with computer animation and PhysGL
T J Bensky
This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.
Media | Kirjat Hardcover Book (Sidottu kirja kovilla kansilla sekä suojakannella) |
Julkaisupäivämäärä | tiistai 1. marraskuuta 2016 |
ISBN13 | 9781643278551 |
Tuottaja | Morgan & Claypool Publishers |
Sivujen määrä | 140 |
Mitta | 178 × 254 × 10 mm · 467 g |
Kieli | English |
Lisää tuotteita T J Bensky
Muita saman sarjan
Katso kaikki joka sisältää T J Bensky ( Esim. Hardcover Book Ja Paperback Book )