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Design and Implementation of 3D Graphics Systems 1. Painos
Gomes, Jonas de Miranda (Institute of Pure and Applied Mathematics, Rio de Janeiro, Brazil)
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Design and Implementation of 3D Graphics Systems 1. Painos
Gomes, Jonas de Miranda (Institute of Pure and Applied Mathematics, Rio de Janeiro, Brazil)
Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
350 pages, 200 black & white illustrations
| Media | Kirjat Paperback Book (Kirja pehmeillä kansilla ja liimatulla selällä) |
| Julkaisupäivämäärä | keskiviikko 8. elokuuta 2012 |
| ISBN13 | 9781466571211 |
| Tuottaja | Taylor & Francis Inc |
| Sivujen määrä | 352 |
| Mitta | 190 × 236 × 21 mm · 744 g |
| Kieli | English |